Phase 1 — Coordinated Launch Plan

Get the game live and in front of all three audiences this week. One launch, three jobs. Small enough to actually ship — everything bigger is a later phase.

v1 · 2026-06-14 · the only doc you need right now · built from a 5-bot launch swarm + a repo readiness audit

First, breathe — you are not behind.

The reason this felt too big is that we designed the whole engine before launching the car. But the car already runs. The game is built and audited; the rewards program, the ambassador engine, the Cup Pass — all designed and waiting. None of it needs to exist to launch. Phase 1 is tiny: deploy the game (15 min), send 3 emails, create a couple of discount codes. That's it. The big system isn't cancelled — it's just sequenced behind you, to turn on after the game proves it works.

1 It's phased — Phase 1 is the small one

Here's the whole journey. You only do the green one now. Everything else is already designed and deferred to its right moment.

PHASE 1 · THIS WEEK ▶ now
Open the Arcade
Game live to all 3 audiences + a discount
PHASE 2 · later
Founders Handshake
Badges + personal codes
PHASE 3
PokiStars + leads
Real backend, legal clock starts
PHASE 4
Activate Rewards
Real prizes (post-legal)
PHASE 5
Advocate Engine
Makers & Champions
PHASE 6
Cup Pass
Full gamification

Everything we designed maps onto a phase — nothing is wasted, just deferred. The 12 marketing docs become the playbooks for Phases 2–6 when you get there.

2 Phase 1 = one coordinated launch

The one loop: a mom opens the link → plays Cup Stack → sees the leaderboard → gets a discount nudge toward the cup. One link. One game. One offer. That's the whole machine for now.

✅ IN this week🚫 NOT now (later phases)
The Arcade live at a public URL (the games are built)PokiStars points → discount ledger
3 coordinated messages (VIP / buyers / email)Cheat codes + founder badges (Phase 2)
2–3 Shopify discount codes (one per audience)Real cross-device leaderboard backend (Phase 3)
The in-game "Invite a friend" share (already built)Ambassador ladder / commissions (Phase 5)
Light analytics (plays, returns, redemptions)Cup Pass seasons / leagues (Phase 6)
The leaderboard shown honestly as "preview"Email/SMS capture + sweepstakes (needs legal)

3 Three audiences, three jobs

Same game, same week — but each audience gets a different angle and its own discount code (so you can track which group converts).

250 · VIP group
warmest · Facebook
Job: play + share. "You get this first." Get them playing, naming their Poki, and sharing the link with friends.
POKIVIP · 15%
700 · Buyers
proven · email
Job: drive the next purchase. A thank-you + early access + a discount to entice the next round (new colors / restock / accessories).
POKIAGAIN · 20%
7,000 · Email list
cold · email
Job: wake them up. Re-engage dormant subscribers with the game as the novel hook + a welcome-back offer to finally try the cup.
POKIHELLO · 15%

The coordinated launch week (warmest first)

DayAudienceSendWhy this order
Mon–Tue250 VIPFacebook post + a short emailWarmest, most forgiving — they surface any issues and seed the leaderboard before anyone else arrives.
Wed700 buyersEmailNow there's activity on the board; they arrive to a "live" game + a reason to re-order.
Thu–Fri7,000 emailEmail (the wake-up)The biggest, coldest list goes last, into a game that already has players and proof.

It's one launch week, sequenced — coordinated, but de-risked. If you'd rather make a single big splash, you can send all three the same day; the warmest-first sequence is just safer.

4 The three messages (ready to send)

From Cristina, personal voice. Yellow {{tokens}} = fill in (the live URL + your store link). Don't mention magnets/warranty in the game posts — the cup conversation is the code, not the message.

A · VIP group — Facebook post (+ short email)250 · play + share
Hey Poki Yoki family 💛 You've been with us since the beginning, so you get this first. We built something a little unexpected — a free arcade game for your kids (and honestly, for you at 9pm when you need 10 quiet minutes). Your kid adopts a Poki cup pet, earns stars, and plays through a bunch of games. Our kids will not put it down. 👉 Play it now: {{ARCADE_URL}} Takes 30 seconds, zero downloads. Then come back and tell me what your kid named their Poki. As a thank-you for being VIPs: use code POKIVIP for 15% off at {{STORE_URL}} — good through Sunday. If your kids love it, share it with one mom friend. The more families playing, the more we get to build. We read every comment. 🥤 — Cristina
Reply to every comment for the first 2 hours (this is the trust moment). Pin the post. "What did your kid name their Poki?" is the engagement hook that drives the FB algorithm.
B · Buyers — email (drive the next round)700 · re-purchase
From: Cristina <cristina@pokiyoki.com>  ·  Subject: You helped build this 💛 (+ first dibs on what's next)
Hi {{FIRST_NAME}}, You're one of the first people to ever own a Poki Yoki — so you get two things before anyone else. First, the fun one: we built a free Arcade game. Your kiddo adopts a Poki cup pet and plays through a bunch of games. Try it 👉 {{ARCADE_URL}} (there's a hidden discount in the game-over screen too). Second, the real one: we're getting the next round ready {{new colors / restock — name it}}, and you get first access. As a thank-you for backing us early, here's 20% off your next order with code POKIAGAIN — whether it's a second cup for a sibling, a gift, or stocking up. 👉 Shop with POKIAGAIN: {{STORE_URL}} Thank you for being here from the start. It means everything. — Cristina
Point this at IN-STOCK SKUs. If you want them buying Family ($85), confirm Family stock first (reportedly ~5–6 units) or lead with Starter/accessories/the new drop.
C · Email list — the wake-up7,000 · re-engage
From: Cristina <cristina@pokiyoki.com>  ·  Subject: we made a game 🎮 (come play, it's free)
Hi {{FIRST_NAME}}, It's been a minute — and we come bearing something fun, not a sales pitch. We just launched the free Poki Yoki Arcade: your kid adopts a little cup pet, earns stars, and plays through a bunch of games. No download, no signup, just tap and play. 👉 Play free: {{ARCADE_URL}} And if you've been meaning to try the cup that finally doesn't leak, mold, or get lost — here's a welcome-back gift: 15% off your first order with code POKIHELLO, this week only. 👉 {{STORE_URL}} Come say hi. We've missed you. 🥤 — Cristina, Poki Yoki {{UNSUB}}
Cold-list re-engagement: keep the subject playful + curiosity-driven (no "SALE"). Consider sending in 2 waves (most-engaged half first) to protect deliverability. A short video of a real kid playing lifts this a lot if you have one.

5 Go live — the checklist

✓ All 3 launch blockers cleared — the game is launch-clean

The audit found the public bundle (dist-games/) had business-tool nav links (Cap Table, Investor Brief…) showing on game screens, and unapproved legal placeholder text in a rewards popup. Both are now neutralized — games load clean and full-screen, no placeholder text, admin pages are not in the bundle. And the leaderboard already labels itself honestly ("Preview board — your scores are real; live rankings coming soon"). All three are done; deploy as-is.

6 How you'll know it's working

Three numbers, no analytics degree required:

MetricWhere to see itGreen lightFix-first if…
Players (unique)Cloudflare/Plausible150+ from VIP in 72hunder 100 → link/framing
Came back (next-day)Plausible returning25%+ D1 returnunder 15% → game feel
Bought (code used)Shopify Discounts5%+ of playersunder 2% → the offer/CTA

The go/no-go: if the warm VIP group hits those three by ~Day 14, the loop works — greenlight Phase 2 (the rewards program). If the warmest audience converts under 2%, fix the loop before spending a dollar on ads. This test costs $0 in media — it's the cheapest, fastest way to learn the one number the whole business hinges on (do moms who play become buyers?).

7 What happens after Phase 1

Only when the numbers say go: Phase 2 turns the warm audiences into founders with personal codes + badges (the comms kit is written). Phase 3 stands up the real backend + starts the legal clock for prizes. Phases 4–6 layer in real rewards, the advocate army, and the Cup Pass. Each one is already designed and waiting in docs/marketing/ — you turn them on one at a time, only after the one before earns it. You never have to hold the whole thing in your head again. Just Phase 1.

Poki Yoki · Phase 1 Coordinated Launch Plan · the game is built & launch-clean · deploy it, send three messages, watch three numbers · everything bigger is already designed and deferred to its phase.